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	<title>Comments on: Design &amp; Disney</title>
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		<title>By: Kip</title>
		<link>http://www.imransobh.com/ei/2009/05/04/design-disney/comment-page-1/#comment-69</link>
		<dc:creator>Kip</dc:creator>
		<pubDate>Tue, 19 May 2009 18:35:07 +0000</pubDate>
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		<description>Found this via Jeff Howard&#039;s links:

Walk Disney Creative Strategy
http://www.jackmartinleith.com/idea-generation-methods/walt-disney.html</description>
		<content:encoded><![CDATA[<p>Found this via Jeff Howard&#8217;s links:</p>
<p>Walk Disney Creative Strategy<br />
<a href="http://www.jackmartinleith.com/idea-generation-methods/walt-disney.html" rel="nofollow">http://www.jackmartinleith.com/idea-generation-methods/walt-disney.html</a></p>
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		<title>By: Kip</title>
		<link>http://www.imransobh.com/ei/2009/05/04/design-disney/comment-page-1/#comment-68</link>
		<dc:creator>Kip</dc:creator>
		<pubDate>Tue, 19 May 2009 18:12:35 +0000</pubDate>
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		<description>Were you reflecting on all this during your HONEYMOON!?!

My wife would have killed me had I done that.

I visited Disney as a four year old in CA and don&#039;t remember much except for being scared out of my pants at the JAWS ride at Universal. Funny how I lump everything together and associate that horrible experience with &quot;Disney.&quot; The other part of that experience is leaving my Mickey Mouse hat on the plane (we flew from CA with a layover in Tokyo, and that&#039;s where I left it).

However, I visited Disney FL for my spring break in college and that was definitely interesting.

I wonder if they bring kids in to brainstorm and cocreate.
Isn&#039;t it the Imagineers who come up with these concepts? (http://en.wikipedia.org/wiki/Walt_Disney_Imagineering) The group that Randy Pauch was part of.

What I really admire is the principles that underlie the brand/company. I hear that if you drop your ice cream cone at Disney, they immediately try to remedy the situation (though they are not obligated to) because they work under the &quot;Purpose&quot; of maintaining human dignity. Interesting organizing principle.</description>
		<content:encoded><![CDATA[<p>Were you reflecting on all this during your HONEYMOON!?!</p>
<p>My wife would have killed me had I done that.</p>
<p>I visited Disney as a four year old in CA and don&#8217;t remember much except for being scared out of my pants at the JAWS ride at Universal. Funny how I lump everything together and associate that horrible experience with &#8220;Disney.&#8221; The other part of that experience is leaving my Mickey Mouse hat on the plane (we flew from CA with a layover in Tokyo, and that&#8217;s where I left it).</p>
<p>However, I visited Disney FL for my spring break in college and that was definitely interesting.</p>
<p>I wonder if they bring kids in to brainstorm and cocreate.<br />
Isn&#8217;t it the Imagineers who come up with these concepts? (<a href="http://en.wikipedia.org/wiki/Walt_Disney_Imagineering" rel="nofollow">http://en.wikipedia.org/wiki/Walt_Disney_Imagineering</a>) The group that Randy Pauch was part of.</p>
<p>What I really admire is the principles that underlie the brand/company. I hear that if you drop your ice cream cone at Disney, they immediately try to remedy the situation (though they are not obligated to) because they work under the &#8220;Purpose&#8221; of maintaining human dignity. Interesting organizing principle.</p>
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		<title>By: Imran</title>
		<link>http://www.imransobh.com/ei/2009/05/04/design-disney/comment-page-1/#comment-66</link>
		<dc:creator>Imran</dc:creator>
		<pubDate>Tue, 05 May 2009 01:16:38 +0000</pubDate>
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		<description>Oh you haven&#039;t heard about otherwise design? It&#039;s a sub-type of the 5th order.

A lot of it is definitely kiddie, but they cater to adults and people of all ages too. I&#039;d say its worth going at least once.</description>
		<content:encoded><![CDATA[<p>Oh you haven&#8217;t heard about otherwise design? It&#8217;s a sub-type of the 5th order.</p>
<p>A lot of it is definitely kiddie, but they cater to adults and people of all ages too. I&#8217;d say its worth going at least once.</p>
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		<title>By: Jamin Hegeman</title>
		<link>http://www.imransobh.com/ei/2009/05/04/design-disney/comment-page-1/#comment-65</link>
		<dc:creator>Jamin Hegeman</dc:creator>
		<pubDate>Mon, 04 May 2009 19:57:56 +0000</pubDate>
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		<description>Yes, I too have been pondering how much of the world is design by spreadsheet. Though I have little proof, I imagine that most decisions made this way are shortsighted and damaging.

Thanks for the interesting perspective on Disney. I too have never been. I always assumed it was very kiddie. Perhaps I will visit one day to experience the synergy of communication, industrial, interaction, service, organization, and otherwise design.

I&#039;m especially interested in the &quot;otherwise.&quot;</description>
		<content:encoded><![CDATA[<p>Yes, I too have been pondering how much of the world is design by spreadsheet. Though I have little proof, I imagine that most decisions made this way are shortsighted and damaging.</p>
<p>Thanks for the interesting perspective on Disney. I too have never been. I always assumed it was very kiddie. Perhaps I will visit one day to experience the synergy of communication, industrial, interaction, service, organization, and otherwise design.</p>
<p>I&#8217;m especially interested in the &#8220;otherwise.&#8221;</p>
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